If you were using Eviscerate you would have a higher percentage of your damage as physical damage, so more of your damaging abilities are mitigated by armor. The idea of Assassination is that it focuses on nature damage (unmitigated by armor), not physical damage (which is mitigated by armor), and poisons and Envenom do nature damage.
Save Blind for when you're about to get kited and need time to get back in melee range, granted, as Assassination it's usually going to get broken by Deadly Poison ticks, but the 1 or 2 seconds it'll buy you is often the difference between killing and getting killed.Īlso, if you're doing Mutilate it is best to use Envenom for both PvE and PvP. Why would you Blind as an opener? It breaks stealth so you couldn't use Ambush or Cheap Shot. with multirate make 5 or 4 cp and use eviscerate and again :D first stealt, second blind, third ambush and continues with multirate and eviscerate :D.
#100 rogues full#
I think that the way that the boardgame industry looks is something like the way we can imagine a future video games industry looking."įor more of Burgun's thoughts on the App Store, caring for games and the future of the industry, read the full interview on the front page.Rogue is best PvP but good Pvp is too druid ferral. It's mostly people who are really into games who are into it, it doesn't have the same status as video games, where everybody is supposed to be super into it. "If you look at board games - it's an industry that's doing pretty well, but there's a lot of quality. Games are always going to be important, they're always going to be huge, but they're a little bit crazy right now. When you get to that sort of outrageous size, you do have to do that sort of stuff. "That causes a lot of problems because when the industry is that big, and you get studios that are that big, you have to do the sort of stuff that (EA CFO) Eric Brown was talking about.
#100 rogues portable#
Because of that, our industry has become way bigger that it ought to be.īurgun acknowledged that big publishers' approach to iOS and portable gaming - take an existing franchise and experiment with smaller games and multiple, varying business models to find a result that works - was the right thing for them to do in such a huge market. I think that video games have achieved, in the last 20 years, this bizarre, rockstar status in our culture. "I think that the industry, in the future, will be a lot smaller. there's going to be a lot of serious turmoil, and something like a crash, then eventually out of that will rise a smaller industry Keith Burgun, Dinofarm We'll either go because people chose to go that way and there was a nice, smooth transition - or there's going to be a lot of serious turmoil, and something like a crash, then eventually out of that will rise a smaller industry," said Burgun. "Eventually, eventually, we're going to go in the good direction. 100 Rogues lead designer Keith Burgun has told that he feels that the games industry has become over-inflated, causing a drop in quality and an over reliance on franchises and licensing.Īs part of an interview published today, Burgun said that he felt that smartphone titles, and the industry in general, would eventually trend back towards quality - but only once the industry had shrunk a little, either organically or due to a collapse.